January 2011
17 posts
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This is where I’ll be drunk this year.
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Five books that every game designer should own. →
Or more accurately, five books that every game designer should own that aren’t explicitly about game design. What all of these books do cover, in one way or another, is conveyance, one of the pillars of quality game design.
Every book in this list deserves a good read through and a prominent spot on the shelf.
Read the rest…
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